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sanskruti
The Ocean Blues

Game Design | Print Design
2023

Overview
Target Audience
Goal
Deliverables

‘The Ocean Blues’ is a children’s story book that further extends into a board game. The idea is to teach children soft skills at a very young age through story telling and interactive activities.

  • Kids aged 7-10 years

  • School students

Designing children’s books and a board game to teach kids of the age group 7 to 10 years, to empathize with others, show kindness to all and the importance of friendship through storytelling.

  • Children’s story book

  • Coloring book

  • Board game

  • Cards and instruction page

  • Sticker Sheet

Design process
Research
Define
Ideation
Keywords

Child psychology | Age group to teach empathy | Monastery style of teaching | Activities that teach empathy | Stories about empathy

Define the story, title and message | Setting and timeline | Context

Character design | Games and activities | Cover page design | Color scheme | Typography

Empathy | kindness | children | story telling | board games | interactive | sustainability | development | soft skills | comprehensive

Story Board
Character Design
Typography
Color Palette
Final Outcome
My learnings
  1. Child psychology.

  2. How designing for adults and children is different.

  3. How a board game is designed.

  4. How a laser printer works.

User Testing
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